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To purchase a product, simply email us at billing@darkskullstudios.com for all available titles in hard copy. If you want to reserve a copy of a title not yet published or have a question concerning our products email us at products@darkskullstudios.com to reserve a hard copy. We accept Paypal, Certified Check and Money Orders at this time. Hard copies can also be purchased through www.key20.com . PDF Purchases can be made through www.key20.com www.drivethrurpg.com and www.rpg.now.com

Product Title SKU/ISBN Price Availability
New Gods of Mankind/ New God's Handbook DSS001/ 978-0-9797080-0-8 Soft Cover $24.95 USD/ PDF $9.95 Yes in both formats

Description:
Live the Legend.
In the Celestial Spheres above the Known World you live among the immortals—a New God of Mankind worshipped by your followers. Here you may create your own heaven or hell, a place of solace or perhaps a kingdom of pain. From your heavenly abode, you may descend to the Known World or visit the unearthly Spirit Realm in the blink of an eye. Your power is only limited by your worshipers and the Belief you hold.

Become the Myth.
New Gods of Mankind: New God’s Handbook is a core rulebook created for the player and the GM alike to get started in the world of gods.

Assume the roles of ancient warriors or magicians, spirits or even demons that have gathered followers to your cause, ascending to the Celestial Gardens and to godhood. Your very being personifies major and minor aspects of the world and mortal life: War, Death, Birth, or the Sun itself is yours to become. Create miracles, command your followers, and smite your enemies at your whim.

Be a God.
Mankind is a struggling race in its infancy, limited by primitive technology and hindered by many rivals including terrible Leviathans, the Elder Races and their gods who are jealous of sharing their power, as well as the gods of rival tribes. Humanity looks to you for protection from this hostile world. It is your task as a New God of Mankind to guide your people to a new way of life and a better afterlife. This is the core rulebook for New Gods of Mankind.

 

Product Title SKU/ISBN Price Availability

New Gods of Mankind/ Fates Guidebook

DSS002/978-0-9797080-1-5 Soft Cover $22.95 USD/ PDF $8.95 Yes in both formats

Description:
Godhood awaits you!
In the Spirit Realm gods bicker and duel over ideas and followers in the Courtyard of Fate and the Celestial Spheres. Spirits groan and appeal to Fate for release to their final destination in the Celestial Gardens. Escaped demons lie low, on the run from the Grapplers of Fate and vengeful deities making their way to earth. Leviathans plan their next attack in the Veil of Dreams or hidden places of the Known World. Fate watches over this with a stoic face of ageless wisdom.

On the Known World, elder races clash with one another seeking vengeance, new wealth, and territories for their people. Demons stalk the wilderness and cities looking to possess mortal creatures or turn them to their will. Leviathans hunt the shadows of the lands, seeking fresh victims for their reign of terror. Mankind rises up from its cradle to form new societies and gods.

Fate’s Guidebook is an essential tool for the Game Master (known as Fate) to play New Gods of Mankind. Will you rise up to the challenge?

 

Product Title SKU/ISBN Price Availability
Oddly Adorable Coloring Book
DSS003/978-0-9797080-2-2 Soft Cover $ 4.95 USD/ PDF $ 1.95 Yes in both formats

Description:
A coloring book for kids of all ages.

 

Product Title SKU/ISBN Price Availability

New Gods of Mankind/ Fate’s DM Screen

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DSS004/978-0-9797080-3-9 Hard Cover $9.95 USD/ PDF $ 3.95 Not at this time

Description:
This is a full-color GM screen for New Gods of Mankind with charts and information ready for you to use on any occasion such as parties, night clubs, golfing, and tabletop gaming.

 

Product Title SKU/ISBN Price Availability
New Gods of Mankind/ The Celestial Gardens
DSS005/978-0-9797080-4-6 Soft Cover $ 18.95 USD/ PDF $6.95 Not at this time

Description:
Welcome to your first stop on the road to the heavens.

Here on the outskirts of the Celestial Spheres sits the Celestial Gardens, a “waiting place” for spirits and demons before they move on to their afterlife. Seven areas created by Fate for the movement of souls are available for play with full descriptions, NPCs, special rules, and plot hooks for those areas. For those wanting more ideas and scenarios in the Spirit World, this book is for you.

Also included is an Appendix titled, The Art of Miracle Casting Basic Miracles and Concepts. This is an extension of the rules for miracle casting. There is a lot of meat on this bone and GMs and Players alike will get a better understanding of how miracles work and what common miracles they can use.

Sit down and rest a spell in the purgatory of the soul.

 

Product Title SKU/ISBN Price Availability
New Gods of Mankind/ Book of Legendary Artifacts
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DSS006/978-0-9797080-5-3 Soft Cover $ 18.95 USD/ PDF/ $6.95 Not at this time

Empower your followers with the ancient might of the gods.

Contained in this book are one hundred artifacts, created by elder gods, leviathans, and other deities, filled with power, permanence, and legend. Each artifact is described fully with its type, effects, history, and detailed description. These artifacts have no upkeep; they are legendary and maintain their power due to their own myths and beliefs. Every item has at one time influenced the Known World, creating legends about their uses in scholarly scrolls and old wives’ tales. Many plot seeds are also included in the book, along with several examples of their uses.

 

Product Title SKU/ISBN Price Availability
New Gods of Mankind/ Heroes of the World
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DSS007/978-0-9797080-6-0 Soft Cover $ 24.95 USD/ PDF $9.95 Not at this time

Description:
“Heroism is the divine relation which, in all times, unites a great man to other men.” Thomas Carlyle (1795-1881) British historian and essayist.

Every tribe in the Known World has a leader, but not everyone has a Hero. Heroes and heroines are part of the myths and beliefs of every race. Some rose to godhood when no gods existed in their tribes; others are born from divinity, demigods in their own rights. Still others are chosen champions, devoted to the cause of their gods. These famous or infamous individuals had an impact in shaping the world and their environs.

This book contains rules and ideas for creating your own heroes. Rules and ideas for role-playing a game of heroes in the New Gods of Mankind Universe are also included.